Research

Research on spatial intelligence, embodied agents, and 3D scene understanding.

Research trajectory

3D reconstruction and representation relational scene understanding spatial intelligence for embodied agents

I study how intelligent agents can build useful representations of 3D environments, understand objects through their geometric and semantic relationships, and use that spatial knowledge to reason and act.

Research agenda

Three connected questions

Embodied intelligence

Agents that connect perception, reasoning, and action in the physical world.

Spatial intelligence

Representations and reasoning mechanisms for complex 3D environments.

Scene understanding

Semantic and relational interpretation of objects, geometry, and context.

Representative work

Systems and evidence

RelGraphOV research teaser

RelGraphOV

Beyond Isolated Objects: Relationship-aware Open-Vocabulary 3D Scene Understanding via 3D Scene Graph Analysis

Problem
Open-vocabulary 3D scene understanding often predicts objects independently, leaving visually ambiguous categories without the relational context needed to resolve them.
Central idea
Represent a scene as a relationship-aware 3D graph, then combine geometric and contextual evidence through a dual-stream graph network.
Outcome
The resulting representation turns isolated object predictions into coherent, relation-aware scene interpretations that are more robust to semantic ambiguity.
CG-SLAM

CG-SLAM

CG-SLAM: Efficient Dense RGB-D SLAM in a Consistent Uncertainty-aware 3D Gaussian Field

Problem
Dense RGB-D SLAM must preserve geometric consistency while keeping tracking and mapping fast enough for practical use.
Central idea
Build a consistent uncertainty-aware 3D Gaussian field and use depth uncertainty to select reliable primitives during GPU-accelerated optimization.
Outcome
CG-SLAM jointly supports accurate tracking, dense reconstruction, and rendering, with reported tracking speeds of up to 15 Hz.
Earlier work

SamSLAM: A Visual SLAM Based on the Segment Anything Model for Dynamic Environments

ICRCA 2024